Metaverse e Gamification
Keywords:
Midiatização, Metaverso, Gamificação, Avatar, Materialização da Experiência MentalAbstract
The present research proposal seeks to investigate the constitution of metaverses, the creation of avatars and gamification. Our principle is an observation on concepts that are deferred from the mediatized ambience (Gomes, 2017) and metaverses. The mediatized ambience (Gomes, 2017) is a huge paradigm that we face, its rules and working models are complex and lead us to a vision of a universe that mixes the physical with the digital. Its formation is in fact a new hybrid being that corporeally makes this environment not different places, but a set of representations of its self.
